Hello everyone Jose SG hereπ,
This is a quick 5 phase history of transactions in the video game industry
Phase 0- The start
Early video games had no grasp on post purchase
transactions. It was simple you pick up a disk you plop into your preferred
console and finished. A complete and full gaming experience near instantly.
Phase 2- Subscriptions
With the advent of the internet, online games were the new
trend. You would still buy a disk but now you could play with other people. It
was almost exclusively found in PC (Personal computer) games and although they
were full experiences it was locked behind 2 purchases.
Key Games: World of Warcraft, Wizard 101, Altima Online
Phase 3 – DLC/Expansions
Purchases online became just as common as physical
transaction. As such developers/publishers realized they could get more money
from the consumer by adding content to the games. At this point in time the
games were still full of experiences but debatably less polished.
Key games: Call of Duty, Destiny, Witcher GTA
Phase 4- Loot boxes
Although the previous model was still commonplace the scope
of DLC (Downloadable content) and expansions was greatly diminished but prices
did not change. But a thing known as loot boxes which are equivalent to gambling
became common place. In essence it was a glorified slot machine which anyone
could partake in. Games are now significantly less content rich but still functional.
Key games: Call of Duty, Overwatch
Phase 5- Live Service
As of right now we are in the worst state of the games industry
as we are in an era of games as a service. Rather than releasing complete games
developers/publishers release unfinished products and fix them as time
progresses. Although fixing issues and bugs post release was something that happened
before it was a last resort. Right now, games are released unfinished, buggy,
and without meaningful content. These games are meant to keep players addicted
and coming back day by day and are more like jobs than a fun past time.
Key games: Destiny 2, Overwatch 2, Genshin impact, Helldivers
Although the games industry is not in the best spot right now good games are still releasing and players are levying against this games as service ideology.
So go try out new games or don't
That’s all folks.
-Jose SG-
Hey Jose i found the history of videogames quite intriguing and informative!
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